Written by N. Kozlov, E. Rowling-Smith
​​​​​​​The University of Practical Psychology

How Ethicotypes Act in Various Life Situations

Within a single day, each of us can act as a Creator, Dreamer, Consumer, or even as a Parasite. Consumers live at their own expense while Parasites live at someone else’s. Dreamers desire to help others while Creators build real possibilities for that. The same person can act as, let’s say, Consumer in his relationships while staying a Creator at work. Or he/she may be a Dreamer at work, plays Parasite’s role at family life, and acts as a productive Creator at his personal development (for example, as an author of a helpful book). Besides, we need to distinguish situational roles, life tactics, and life values. E.g., a person usually acting as a Dreamer can turn into a Creator for some particular situation, and still, he dreams of becoming a Consumer. The typology is not meant to be used as a diagnostic or therapeutical method. The goal is solely educational, helping people arrange and organize their lives morally and healthily.

This series of simple real-life questions show how exactly each ethicotype acts in different cases. As a reader, you can also respond to these questions finding your own answers. Thus, questions serve you as an ethicotype test.

1. In case of disagreement, how would they share a profit?

Consumer

Works well and claims the significant part of the profit, which he believes he deserves fairly.

Creator

Arranges honest sharing. If a Creator notices someone weak and in need of help, he will provide financial support.

Parasite

Pretends to be ill to look pathetic. Or claims credit for the things he’s never done to get more.

Dreamer

Gives up his part of the profit. Money is nothing for him compared to the joy of the process and the chance to help others.

How would they act competing for a job position?

Consumer

Fights over it if he really needs it. Along with that, he never cares if someone else can show better results in this position.

Creator

First, tries to estimate if he is the most effective of the applicants. He fights over the position if so and steps back if not.

Parasite

Tries to get a favor hire and gives negative reviews on other applicants’ work.

Dreamer

Believes he will be chosen as the best applicant. He doesn’t make any efforts, yet will be upset later thinking the results were unfair.

2. Problem Solving. Who should perform a task in their opinion? E.g., someone should do groceries, yet says to his partner: “It’s kind of hard for me, I feel sick and tired… And the store is on your way, isn’t it?” Who of the ethicotypes can say so?

Consumer

If he feels lazy, he won’t do anything. Better ask someone else who owes him a favor and doesn’t’ mind doing it instead of a consumer.

Creator

Can either do it himself or delegate it to someone else in return for the creator’s help.

Parasite

Pretends to be ill so someone else does groceries for him.

Dreamer

Believes that friends should surmise he feels bad and come to help him. But when they don’t, a dreamer disappointedly does it himself as a hero.

3. Extreme Danger. In case of war, death camp, or some natural disaster, how each of ethicotypes will act? Is suicide possible? If so, when and why?

Consumer

Saves himself and no one else

Creator

Cares for his safety first but helps other people accurately estimating how many of them he is able to save.

Parasite

Steps on people, killing the weaker ones. He tries to survive by any possible means.

Dreamer

Sacrifices himself, believing that Superman will finally save him. He also believes that justice will be served and everyone will survive.

Danger to Live. How do ethicotypes see extreme sports like skydiving?

Consumer

Enjoys it unlimitedly. “My life is my deal” is the consumer’s main idea.

Creator

Assessing the consequences, a creator thinks about his family even before he gets involved in something dangerous. He’ll better find a safer way to entertain.

Parasite

Begging for skydiving as a gift, a parasite will then get loud and hysterical in the plane to get support from others. Later he complains, demanding moral compensation.

Dreamer

Be that as it may, if I should die this stupid way, it’s my fate!

Vitally Important Steps (like taking over difficult negotiations or scouting mission at war):

Consumer

Will take it over if his own profit is higher than the danger itself.

Creator

Always estimates the consequences. A creator will do it himself or delegate someone else who’s better in it and whose death won’t be a huge loss for others.

Parasite

Won’t ever take over a dangerous deed, referring to any random reason.

Dreamer

Will do it himself and die as a hero.

5. Inner Circle. Who is included? Who the ethicotypes are going to protect, support, and invest their resources?

Consumer

Has his own pack. These are profitable friends and beneficial to help them. Taking care of himself first, a consumer may care for others as well if it’s lucrative for him.

Creator

Creates a circle of worthy people who can become good teachers and role models for him. A creator invests resources in these people. He also helps the weaker ones if he can.

Parasite

Stays closer to strong and mighty ones, while humiliating those who are weaker.

Dreamer

Loves literally everyone and helps people he likes. But a dreamer can also exercise his right to freedom from time to time to escape responsibility.

6. In case of Prosperity. One has enough time, money, and other opportunities. How would he/she dispose of them?

Consumer

Sex, drugs, and rock-n-roll! A consumer celebrates to the fullest drinking champagne and shooting off fireworks. He carouses and throws parties, enjoying the moment. Life is too short to not have fun. Party for him is a time when all the achievements and funds are being destroyed with joy. The more a consumer can spend, the bigger his joy. He still does it fairly at his own expense!

Creator

Creator likes the moments of celebration and feast. He knows how to enjoy his free time, money, and energy. To make it even better, a creator continues to work even in these moments. His favorite job is to invest in those who are worth it, and help them. Now, he can finally support the best ones, promising creators. Thus, he can share his celebration with many others!

Parasite

A party goes just well if a parasite knows when it's time to stop. In the absence of these rules, problems may occur. One can lose borrowed money in gambling while another parasite can even arrange a car accident with fatalities. Small party may cause big problems.

Dreamer

Dreams of everyone’s happiness, lying on the bed. Free money is usually spent impulsively. At parties, a dreamer may feel upset asking people “How can you celebrate knowing that children in Angola suffer from a terrible hunger? How dare you be so happy?!” In fact, he is a humanist who deprives himself and others of fun. Which means someone else but him should make this life joyful...

Ideal Life. What does it look like? What would each of ethicotypes choose having a magic stick in their hands?

Consumer

Comfortable, healthy, and prosperous life.

Creator

Wants to grow his business, teach people something good, create something valuable and useful.

Parasite

Dreams to have it all and pay nothing for that.

Dreamer

Peace on Earth. A dreamer wishes everyone was just happy.

Could you make up more life situations that reflect the ethicotypes difference even clearer?

Choosing a Soul Mate:

Consumer

Looks for someone really cool, attractive, and wealthy. When he finds the one, he does everything to fascinate her. But once someone prettier appears, he will cheat or leave the family.

Creator

His goal is a strong family and mutual growth. Based on these criteria, the creator chooses the best one. He breaks up just if she occurs to be a parasite.

Parasite

Looks for someone who would pity or support him. Better, if this person could also maintain and serve a parasite.

Dreamer

Often falls in love with an unavailable and cold woman, who he suffers with. She may lie to him, use him, betray their love, or reject his sincere feelings.

At Work:

Consumer

Works well to earn well. A consumer often tends to grow in a career. Along with that, he doesn’t bother to overwork.

Creator

Works where he can be useful for somebody besides himself. He wants to contribute and works effectively.

Parasite

Takes every chance to dump his duties on somebody else. He would ask for help even if he was able to make it by himself. Parasites often beg for colleagues’ aim, not caring they might be overloaded.

Dreamer

Often works for non-commercial or charity. With that, a dreamer may live in poverty, complaining rich people don’t help him enough.

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